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What do you want?

Smackky

Member
Saga
Marquess
Burglar
Engineer
-Bulk buying for Xp crates like basic, adv and legen keys
-More items in points shop
-Bring back Blockstack
-Missions status in percentage%
-Minion stacking or Double Void chest.
-Increase money gaining while mining in Arena.
-Weather option for higher ranks(snow,rain) - not thunderstorm.
-FP 4 and 5 for higher ranks
-Double void chest

No to-
More spawners
 

Stonings

Well-known member
Commander
Triceratops
Earl
Buckaroo
Convict
Well currently the only thing I don't like about the server is its PvP, the kb isn't right, warp pvp isn't really the best - People use the map to get out of warp pvp which isn't fair if you have Instant Health potions and Gapples you're basically immune.

So what can be changed?
Fix the kb and make it better
Change weapon damage
Change warp pvp completely (make it as flat as possible)
Change runes (Add more, as of now accelerate is the only rune that works and is useful the rest are all useless)
 

Corning

Well-known member
Commander
Tyrannosaurus
Marquess
Wanted
Mage
Burglar
Well currently the only thing I don't like about the server is its PvP, the kb isn't right, warp pvp isn't really the best - People use the map to get out of warp pvp which isn't fair if you have Instant Health potions and Gapples you're basically immune.

So what can be changed?
Fix the kb and make it better
Change weapon damage
Change warp pvp completely (make it as flat as possible)
Change runes (Add more, as of now accelerate is the only rune that works and is useful the rest are all useless)
Also make it so we can't craft god apples, right now pvp is who has more sets of armor will win cuz of god apples
 

WaterGrenade

Well-known member
Marquess
Wizard
Epic
Specialist
Wanted
Triceratops
Give us a cool ass spawners with custom drops. Like guardians as Jona said. Also don’t reset our points by calling the season a ‘4.0’ cause we’ll all be mad 😠
Also nerf random gens and buff ore mine cause ore mine has become useless since last season due to the OP quality of random gens...
 

WaterGrenade

Well-known member
Marquess
Wizard
Epic
Specialist
Wanted
Triceratops
Also make it so we can't craft god apples, right now pvp is who has more sets of armor will win cuz of god apples
Then only saga people will get god apples... cause of warfare kit which make it p2w pvp again...
 

SlaapkopAmy

New member
hmmm some changes what i want to see is like a list, pretty sure some people will disagree but there are some things that should be get balanced.

I will begin first with minesaga+:
- Fix double ad rewards, ads dont really work well but promoting on the website with double rewards is just a meh..
- Put the kit Plus in the kits menu with the timer when you can claim it again or what you need to do to unlock it.

Now the normal things:
- Nerf outpost sellboost. At this point the outpost have a too big a sellboost against normal non pvp players if a top island have someone who is not really legit in pvp then its a ez outpost for that island. So nerf it to a multiplier that isn't too op. Or you can nerf it like it dont work with minion sellboost / or in minions income. Maybe an idea is too that if your island have claimed the outpost that after 2 hours it gets a cooldown x hours until you can cap it again so gives it too other players a chance to cap it too.

- Give missions a progress bar how much % you need until it completes.

- At the farming event once in 12 hours give us the option to work on our farming skill so people will think twice before to go there. Since the money you get it from is less then if you are 15 minutes in arena..

- Make a new rule in pvp that if your ping is above the 250ms that you are not allowed to pvp because this is just unfair to people who dont have much lagg and its abuse. In other compentive games is this highly banneable to manipulate your network to get better adventage to other people. (how to report someone with that is recording where the ping is showing in tab in numbers)

- Nerf sellwand drops in frog, crates, and bosses. I think its a good idea to remove sellwand drop in frog, make it less to get out legendary / dropper / advanced crates and i think remove it from the bosses?

- Remove the outpost achievement from the island changelles since its impossible to get it if you aren't a pvp'er.

- Give description in /boosts what everything does and how long it takes until it expired. Since i dont know what the luck boost does..

- Give us the option to disable generator alerts, buycraft special offer/flash sale alerts, other alerts what i can cause spam in the chat?

- Buff island prestige, now i think the island prestige is only there to make your island little bit bigger and upgrade the hopper limit. but is it a idea to give us like a chance to get sponges and hay/endportals from a cobblegen to make the competing what better against people who have random gens / high payout?

- give us a list with commands / options what we can do at certian rank like for example just in /help what you can do from the custom things.

- People are asking for points withdraw/pay i think that withdraw is a good option if you balance it like you can withdraw it only if you offer value blocks in (hay bales / beacons) like for example 15 hay bales. And make a limit how much points you can withdraw per week. For example max limit is 50 and maybe with ms+ 75 or something?


- Make a new event where you need to kill the most mobs on a warp to get keys like 5 legendary and 5 advanced or something. This event have a timer like once in a half hour or once in 90minutes to get less people afking or let new people a chance to get is top.

I think this a good list to begin with, and yes people will disagree about some things but we need to look at the whole community and not us self only.
 

Corning

Well-known member
Commander
Tyrannosaurus
Marquess
Wanted
Mage
Burglar
Now the normal things:
- Nerf outpost sellboost. At this point the outpost have a too big a sellboost against normal non pvp players if a top island have someone who is not really legit in pvp then its a ez outpost for that island. So nerf it to a multiplier that isn't too op. Or you can nerf it like it dont work with minion sellboost / or in minions income. Maybe an idea is too that if your island have claimed the outpost that after 2 hours it gets a cooldown x hours until you can cap it again so gives it too other players a chance to cap it too.
Just recruit some pvpers.


- Give missions a progress bar how much % you need until it completes.
ye


- Make a new rule in pvp that if your ping is above the 250ms that you are not allowed to pvp because this is just unfair to people who dont have much lagg and its abuse. In other compentive games is this highly banneable to manipulate your network to get better adventage to other people. (how to report someone with that is recording where the ping is showing in tab in numbers)
no

- Remove the outpost achievement from the island changelles since its impossible to get it if you aren't a pvp'er.
it doesnt matter...

- Give us the option to disable generator alerts, buycraft special offer/flash sale alerts, other alerts what i can cause spam in the chat?
pretty sure there is a command to disable generator alerts.
 
Last edited:

Patrushka

New member
remove random gens, they're too op and ruining the freaking game.. make the server based on grinding and not about how can you make money. there is no point, kids who can afford those can buy multiple of those and win seasons ez.. either set a limit of one gen per island or remove it completly, unfair for those who dont wanna spend money.
 

Resultful

Moderation Team
Staff member
Plus
Saga
Commander
Wizard
Earl
Outlaw
Velociraptor
Hustler
Things I'd like to see change for the reset:

A second economy, I have talked with others about this and how it could possibly be balanced with first-hand income, I personally think that there should be an addition to the reset similar to prison with coins. I personally think that the realms would pop off a lot more if a certain economy such as coins was reimplemented with a less OP touch to it.

Spawners... I would like it if spawners were changed up too and make it so other spawners are worth competing against with better strategies. As it is for a reset, Blaze + IG + Villager are the main spawners from start to finish. If we could somehow have a better farm that doesn't require fall damage being the best strategy to compete against villagers I would very much appreciate this.

- Cactus.. Personally I don't think that cactus should be the way to start seasons off especially on space for example. Space is nowhere near supposed to be a farming realm. Personally I would prefer cactus to be nerfed and mining world etc buffed. This would also reduce the issues that happen with cactus (cheating/botting) etc as it has less worth in it.

- Ores, Make ores have a better worth. Mining with certain runes etc would be more beneficial than having cactus, in my opinion, Fewer alts, Fewer dungeons being received as well as keys. I just don't think that it balances the economy very well when players are getting multiple 10's of dungeons from their alts and using them for island levels especially up against players that may not have as many alts. It defeats the point of grinding and promoting more alts being logged on.

And the worst bit is that all these players can gather these dungeons rewards alot quicker especially being able to log 4 alts in dungeons. I think that the time on which a player can receive a dungeon for activity should be increased resulting in less dungeons being recieved throughout the season. Dungeons should be a reward, not a hand out. Players are constantly gaining tons of levels, points, and so on because of alts practically getting freebies.


- Outpost, Is it possible to nerf outpost? Personally I think that outpost should have a smaller Multiplier. It just sky rockets the economy in items/island top/ and numbers.

- Penguins, Don't allow players to activate triple penguin for 24/7 boost. It also does the above and defeats the point of having a hunger on the creature. I think that if players can do that, then we may as well remove hunger from penguins overall. I personally think that it should be removed, Yes I know you're thinking well I've just bought these penguins? So use them later in the season on alts when you need more farms. There are pros and cons to everything but damaging the eco so quick isn't helping in my opinion.

- Island levels. Is it possible to have some sort of way to place levels into chests if we wish? I saw this on another server and personally really liked it. For example, Place a dub of hay in a chest and that would calculate to the equivalent of it being placed on the island. It just removes the look of islands and defeats what skyblock should look like. I personally don't think that block stack should be readded. But I think a change to something different would also be nice.

- Island vault, Could this be changed to a PV size? It isn't affecting anything by doing so and just gives teams a bigger shared storage size, especially when you have plus to have the ability to have the maximum size team.

- MS Plus, I think that this should be addressed better on what players can actually use as emotes ( ❤ etc) The store doesn't explain this very well. Also remove the description of AD's on the plus or fix that as people complain about that frequently also.

- Numbers, Decrease the economy by %10 again to decrease the digits on balances,levels,prices on /shop etc. This would also give a better vibe on the realms especially in terms of the economy rising.

- Store, Bring a new crate? Similiar to a mega charge of somesort and instead of it having spawners and all these things, give it the same sort of rewards with the chance to win pvp based stuff (JUST AN EXAMPLE) p7 gear in it? Not a p7 set. But a p7 piece of gear. for example 1 piece of prot 7 unbreak 4 boots. Personally I think this type of reward should be apart of the last slot you press on the crate after the 9 slots have been redeemed.

- Skyblock Classic. I personally would like to see this have more updates incoming and have a reset upcoming, whether that is in the works already great, if not please do put thought into this.

Overall I think that there needs to be a big change in order to change minesaga, and possibly bring back old and new players. A lot of the resets are similiar and result in the same thing, players always leaving because competition is too far ahead, or gets 'boring'.

I do have many other thoughts but most would not agree with them, this is just my essential changes I would like to see somehow implemented.

Resultful
 
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